Arctan

Arctan

Away

Away

Blocked

Blocked

Bolt

Bolt

Bridge Builder

Bridge Builder

Canals

Canals

Color Break

Color Break

Color It

Color It

Crawlers Balance

Crawlers Balance

Cube Quest

Cube Quest

Dark Castle

Dark Castle

Ditto

Ditto

Fixed Path

Fixed Path

Fixel

Fixel

Floods

Floods

Floppy Fish

Floppy Fish

Frames

Frames

Fruit Jam

Fruit Jam

GRAvity

GRAvity

Gap Passer Bot

Gap Passer Bot

Light Bounce

Light Bounce

Longcat

Longcat

Ngglinding

Ngglinding

Nick

Nick

Paint The Beat

Paint The Beat

Painty Tumbler

Painty Tumbler

Pivot

Pivot

Pushbox

Pushbox

Skillteam

Skillteam

Tumble

Tumble

Tumble II

Tumble II

Turnbox

Turnbox

Void

Void

Cat Runner 1

Cat Runner 1

Squid Game

Squid Game

Snow Ball Racing

Snow Ball Racing

Bad Ice-Cream 3

Bad Ice-Cream 3

Color Poly

Color Poly

Monster Race 3d

Monster Race 3d

Billiards

Billiards

Blocky Goal

Blocky Goal

Bomb Blast

Bomb Blast

Bowling Stars

Bowling Stars

Box Factory

Box Factory

Breakpix

Breakpix

Bumbly Bee

Bumbly Bee

Chirpz

Chirpz

Color Maze Puzzle

Color Maze Puzzle

Dash

Dash

Differ Hall

Differ Hall

Downhill Ski

Downhill Ski

Flatland

Flatland

Helicopter Escape

Helicopter Escape

Layerue

Layerue

Little Jump

Little Jump

Loading

Loading

Mika Candy Adventure

Mika Candy Adventure

Minecade

Minecade

Monster Match

Monster Match

Morpheus

Morpheus

Multislide

Multislide

Ninja Tower

Ninja Tower

Odd Bot

Odd Bot

One Cut

One Cut

One Line

One Line

Path Seeker

Path Seeker

Pianist

Pianist

Plumbing

Plumbing

Popix

Popix

Railgunner

Railgunner

Rapid Fire

Rapid Fire

Rebound

Rebound

Shield

Description

Color code your shield to match the incoming rods. Survive for as long as possible! Score 28 for a 3x3 grid!

Instructions

You are spawned in with 4 coloured boxes, a coloured shield in the form of a circle around the boxes, and incoming rods. The map also rotates. The shield must be colour coded to the rod to clear the rod, by tapping the boxes in accordance to the color, gaining you one point. Death is caused by a mismatch in colour. You initially begin with 4 colours; blue, green, purple, and yellow. After a score of 28, you are met with 5 more colours, red, pink, orange, brown, and white, which form a 3x3 grid. Thus there is a new challenge of having to navigate through more colours. However, the game slows down. After getting 14 points in the 3x3 phase, the game goes back to the original 4, and so on, but every 2x2 phase adds another 10 points needed to get to the 3x3 phase. The rods come in at a quicker speed up until the transition between stages, where each subsequent stage is slightly quicker than the previous one. Note that if you get close to the next phase change, a tune plays and the game becomes faster.