Painty Tumbler

Painty Tumbler

Pushbox

Pushbox

RedBlue

RedBlue

Replacement

Replacement

Skillteam

Skillteam

Tumble

Tumble

Tumble II

Tumble II

Turnbox

Turnbox

Longcat

Longcat

Morpheus

Morpheus

Multislide

Multislide

Ngglinding

Ngglinding

Nick

Nick

Ninja Tower

Ninja Tower

Odd Bot

Odd Bot

One Cut

One Cut

Paint The Beat

Paint The Beat

Pianist

Pianist

Pivot

Pivot

Plumbing

Plumbing

Popix

Popix

Power Boxes

Power Boxes

Railgunner

Railgunner

Rapid Fire

Rapid Fire

Roller

Roller

Roper

Roper

Rotix

Rotix

Ruin Castle

Ruin Castle

Shoot It

Shoot It

Snake BITe

Snake BITe

Square Wars

Square Wars

Switch

Switch

This Side Up

This Side Up

Turn The World

Turn The World

Void

Void

BombHopper

BombHopper

Hypersnake

Hypersnake

Cactu-Sama

Cactu-Sama

SnakeMania

SnakeMania

Monster Race 3d

Monster Race 3d

Arctan

Arctan

Away

Away

Blocked

Blocked

Bolt

Bolt

Bowling Stars

Bowling Stars

Breakpix

Breakpix

Bridge Builder

Bridge Builder

Bumbly Bee

Bumbly Bee

Canals

Canals

Chirpz

Chirpz

Color Break

Color Break

Color It

Color It

Crawlers Balance

Crawlers Balance

Cube Quest

Cube Quest

Dark Castle

Dark Castle

Dash

Dash

Differ Hall

Differ Hall

Ditto

Ditto

Downhill Ski

Downhill Ski

Fixed Path

Fixed Path

Fixel

Fixel

Flatland

Flatland

Floods

Floods

Floppy Fish

Floppy Fish

Frames

Frames

Fruit Jam

Fruit Jam

GRAvity

GRAvity

Gap Passer Bot

Gap Passer Bot

Helicopter Escape

Helicopter Escape

Layerue

Layerue

Light Bounce

Light Bounce

Little Jump

Little Jump

Path Seeker

Description

A maze game. Swipe to move.

Instructions

In the start, if theres only one choice to take that the path thinks to take, tap to move, in a branching path, swipe a direction to choose that choice. A red x block acts like a normal path when choosing a route, but you can't be on it. The path you take will become a yellow tile and will also act as a red x. A colored checkerboard with a dark gray outline are portals, and will teleport you to the same colored portal set by the developer, and will continue to move you to that direction, despite the route being taken unless the portal takes you to branching paths most of the time. Dark-gray checkered tiles act like theres no blocks at all. Get to the white tile to win, move to the void, hit a red x box, a yellow tile, a darkgray tile, or land on a deadend, and you lose.