Witch Killer

Witch Killer

Snow Ball Racing

Snow Ball Racing

Super Rainbow Friends

Super Rainbow Friends

Monster Race 3d

Monster Race 3d

Arctan

Arctan

Away

Away

Billiards

Billiards

Blocked

Blocked

Bolt

Bolt

Bomb Blast

Bomb Blast

Box Factory

Box Factory

Breakpix

Breakpix

Bridge Builder

Bridge Builder

Bumbly Bee

Bumbly Bee

Canals

Canals

Chirpz

Chirpz

Color Break

Color Break

Color It

Color It

Color Maze Puzzle

Color Maze Puzzle

Crawlers Balance

Crawlers Balance

Cube Quest

Cube Quest

Dark Castle

Dark Castle

Dash

Dash

Differ Hall

Differ Hall

Ditto

Ditto

Dodging Game

Dodging Game

Fixel

Fixel

Flatland

Flatland

Floods

Floods

Floppy Fish

Floppy Fish

Frames

Frames

Fruit Jam

Fruit Jam

GRAvity

GRAvity

Gap Passer Bot

Gap Passer Bot

Layerue

Layerue

Light Bounce

Light Bounce

Little Jump

Little Jump

Loading

Loading

Machine Test Inc

Machine Test Inc

Minecade

Minecade

Mini Golf

Mini Golf

Monster Match

Monster Match

Monster Rush 1

Monster Rush 1

Morpheus

Morpheus

Multislide

Multislide

Nick

Nick

Ninja Tower

Ninja Tower

People Wheel

People Wheel

Pivot

Pivot

Plumbing

Plumbing

Popix

Popix

Power Boxes

Power Boxes

Pushbox

Pushbox

Rebound

Rebound

RedBlue

RedBlue

Reversi

Reversi

Roller

Roller

Roller Coaster

Roller Coaster

Roper

Roper

Ruin Castle

Ruin Castle

Shoot It

Shoot It

Square Wars

Square Wars

Stack Ball

Stack Ball

Switch

Switch

Sword Master 3d

Sword Master 3d

The Last Man

The Last Man

This Side Up

This Side Up

Tower of Hanoi

Tower of Hanoi

Untangle

Untangle

Void

Void

Among Vs Creeper

Among Vs Creeper

Graffiti Time

Graffiti Time

Wireless

Description

Teach your little robot a few moves before you let it to venture out on it's own!

Instructions

If you're on a green tile, you are connected, swipe to move and record your moves when offline, as soon as you are offline by stepping on a gray tile, the recorded moves you do will be played back as a loop until you either steped on a green tile again or fall into the waters. If you step on a green tile again, those recorded moves are removed. to win, get to the goal (the yellow pad), if you fall into the waters, (the blue spaces), you lose.